ADROIT

Expanded Worlds

Thanks to your background and perhaps some natural talent, you're adept at lots of things. Although you might have a specialty, you're also quite good at picking up new skills on the fly, regardless of whether they are physical or mental tasks. Need to repair the exterior of a large vessel in less-than-inviting circumstances or a toxic environment? You can probably pull it off because you're just that adroit.

You have the following characteristics:

Competence Pool Enabler

You have an additional Pool called Competence that begins with 3 points (and with a maximum value of 3 points). When spending points from any other Pool, you can take 1, some, or all the points from your Competence Pool first. When you make a recovery roll, your Competence Pool is one additional Pool in which you can place recovered points. When your Competence Pool is at 0 points, it does not count against your damage track.

Quick Learner Enabler

The first time you attempt and fail a roll, you can try again without having to use Effort (if you don't want to). Additional retries require applying Effort as normal.

Initial Link to the Starting Adventure

From the following list of options, choose how you became involved in the first adventure.

  1. You were asked to join because you're competent.
  2. You need money to get out of a bad situation.
  3. In a stunning coincidence, a mechanical failure put the PCs in danger until you saved them.
  4. Another PC asked you to join them.