Danny Tribeca

is a Tier 1 Charming Spinner who Transcends Humanity on Ruk

Might Speed Intellect
Pool
11
13
20
(current)
Edge
0
0
1
Effort
1
Wounds
Minor
Moderate
Major
Armor
0
Recoveries
(1d6+1)
1 action
10 minutes
1 hour
10 hours

Skills

Trained in: PersuasionD, DeceptionT, Gathering Info, Forensics, Performance

Impaired: Driving

Attacks

Needler pistol—light weapon (eases attacks by 1)—damage 2

Equipment

Needle carts—Ammunition for iistol
Slicksuit
Backpack
 
Lucky shamrock holographic tattoo
Umbilical
Forensic kit/light Tool kit
keys to light floater, currently in shop

Focus

Self-Improvement Enabler

You gain 6 new points to divide among your stat Pools however you wish.

Type

Fast Talk (1 Intellect point) Action

When speaking with an intelligent creature who can understand you and isn't hostile, you convince that creature to take one reasonable action on the next round. A reasonable action must be agreed upon by the GM; it should not put the creature or its allies in obvious danger or be wildly out of character.

Spin Encouragement (1 Intellect point) Action

While you maintain this twist through ongoing inspiring oration, your allies within short range modify the difficulty of one of the following task types (your choice) by one step to their benefit: defense tasks, attack tasks, or tasks related to any skill that you are trained or specialized in.

Manipulator Skill

You are trained in deceiving, persuading, or intimidating (choose one).

Translation Action+

You can participate in the process of traveling to another recursion. Each time you do, you can choose to initiate, hasten, or ease a translation. If you choose to hasten or ease the process, someone else in the group must initiate the translation.

As a spinner, you are most effective at hastening a translation. This advantage allows you to decrease the time it takes to translate to a recursion. In order to translate, you must know that the recursion you are translating to exists. The GM will decide if you have enough information to confirm its existence and determine what level of difficulty is needed to reach the destination.

Action to initiate